Many of the best games (and other software) are distributed with Andy
Key's "MEMU"
emulator, see the MTX Emulation
page for more details.
A number of the programs need specific options selected on
the MEMU command line to run properly - the full list of
MEMU's command line options are explained on Andy's site
here. If you
want an easy way to run Memotech games under MEMU, check out Paul Daniels' GameBase on the
MTX Emulation
page. Using the Gamebase handles the required options for you,
making life much easier.
Bill Brendling has also written a python script to launch
MEMU - it is really useful - and is also on the
MTX Emulation page
Most of the software below is available in a variety of
formats, including tape files (".mtx"), sound files (".wav",
".mp3) etc. Andy has a good
explanation of the various file formats on his site, but in
brief, the files available here are predominantly of the following types :-
Note: The type is shown in the File column, but all downloads
have been compressed with
WinZip.
Click on the Zip file icon
to
download the file.
Some compressed files contain a couple of versions of the
program having names such as "Program Name [A1].mtx" and
"Program Name [A2].mtx" etc., these a different conversion
attempts for the same tape file, you may have more success
running one rather than the other. Files that I have
successfully run with MEMU are marked such as ".mtx",
this does not mean that the others do not work - just that I
have not tried them. I am in two minds whether to include all
versions of the tape files in the archive, or just the ones that
I have verified working with MEMU - I'd be happy to hear your
thoughts on the matter?
If you want to run these games on real Memotech hardware,
many of them are also available in audio format for loading
through the MTX tape input from a CD player or PC sound card
output. Audio files of most of the software are available from
MTXWorld, either
as individual audio files or on a CD image for
download. A
small number of audio recordings of the software that I have
owned is available on this
page. You can however, make your own "tape" files from any of the
.mtx files on this page - courtesy of Paul Daniels, use
the Z88DK AppMake program that you
can find on my Development
Tools page.
The CP/M programs on this page are those programs or program
versions released specifically for the Memotech CP/M systems (FDX
or SDX). These systems will also run generic versions of
software released for CP/M 2.2, a number of these programs are
available for download from the
Memotech CP/M pages.
Whilst running on an emulator is a good way to revisit the
software, for a truly authentic feel, you really need to run the
software on original hardware, i.e., on a Memotech MTX computer.
Of course, once the novelty of loading from tape or audio file
has worn off, they are painfully slow ways of loading software!
Thankfully, there are modern hardware add-ons for the
MTX that allow digitised "tape" files (.mtx) and other formats
to be loaded from Compact Flash (see my
CFX and
CFX-II pages) or SD card
(see Andy Key's
REMEMORizer). Both of these products emulate Memotech's
original disk systems and programs are loaded/saved from
Memotech's BASIC or CP/M environments.
The simplest way to run a pre-loaded selection of games on
real hardware instantly is to use
MAGROM.
Memotech Disk
Systems Bundled Software |
Title |
Screen Shot (Click for larger size) |
File |
Publisher |
Author(s) |
FDX Basic
(BASIC Language)
There are at
least two versions of Memotech disk BASIC, helpfully,
both are called FDXB.COM !
For FDX (272 Records 34 kbytes)
For SDX (280 Records 36 kbytes)
Only the SDX
version runs in MEMU, both are included in the Zip file. |
|
.zip |
Memotech |
|
Contact (Communications / Terminal) |
|
|
Memotech |
|
NewWord Version 2.02
(Wordstar
clone)
This is meant
for use with the FDX and 80 Column Screen, use the MEMU
"mon-win-big" option to see the display in a large size
80 column window. |
|
.zip |
Newstar / Memotech |
|
SuperCalc Version 1.12
(Spreadsheet)
This is meant
for use with the FDX and 80 Column Screen, use the MEMU
"mon-win-big" option to see the display in a large size
80 column window. |
|
.zip |
Sorcim
/ Memotech |
|
VDEB Visual Debugger
(FDX Panel utility)
This is meant
for use with the FDX and 80 Column Screen, use the MEMU
"mon-win-big" option to see the display in a large size
80 column window.
The archive
also has a copy of the VDEB manual in NewWord format. |
|
.com |
Memotech |
|
|
|
|
|
|
Business & Utility
Software |
Title |
Screen Shot |
File |
Publisher |
Author(s) |
26x26 Spreadsheet |
( missing ) - Do you have a copy? |
|
Syntax Soft |
|
64 Column Text Use 64
Column text in VS2 Mode |
|
.mtx |
Syntax Soft |
|
Basic Business
A suite of 5
basic business tools
Breakeven Analysis
Equipment Comparison Costs
Forecasting
Inventory Use Projections
Repayment Amortisation |
|
.mtx |
Memotech |
|
Brunword
Tape based Word Processor
Paul
Daniels has sent me a copy of the
manual in Rich Text Format |
|
.mtx |
Brunning Software
|
|
NB |
|
Peter Brunning |
Brunning Data File |
( missing ) - Do you have a copy? |
|
Brunning Software |
Peter Brunning |
Brunning NewOrg (Relocate .ASM) |
( missing ) - Do you have a copy? |
|
Brunning Software |
Peter Brunning |
Brunspell (Spell Checker) |
( missing ) - Do you have a copy? |
|
Brunning Software |
Peter Brunning |
(Micro) Canvas
(A small
painting program)
No instructions are available, if you have a copy,
can you please send me one. Requires an MTX500 or MEMU in MTX500 mode |
|
.mtx |
Sentient
Software
|
|
NB |
|
Laurie Sinnet |
Composer
Converted
from an old tape file by Bill Brendling.
No
instructions available - can you help? |
|
.mtx
.wav |
Xaviersine |
|
EdAsm
Z80 Macro Assembler
Paul
Daniels has sent me a copy of the
manual as jpg images in a
RAR file.
I have converted it to
PDF
format.
Courtesy of Paul & Diarmid, the zip file now contains
the EdAsm macros too |
|
.mtx |
Syntax Soft |
|
EdAsm
Z80 Macro Assembler - SDX Version
Courtesy of Matthew Clark |
|
.bas |
Syntax Soft |
|
Extended BASIC
MTX Basic Extensions
Tape Courtesy of Matthew
Clark Conversion by Paul Daniels
Paul also
supplied a copy of the
instructions. |
|
.mtx |
Sentient Software |
|
Fig Forth
(Language) |
( missing ) - Do you have a copy? |
|
Memotech Owner's Club |
Dave Thompson |
FKey Definer (Function Keys) |
( missing ) - Do you have a copy? |
|
Membrain Software |
|
Graphic (Graphics & Sprite designer) |
|
|
Continental |
|
Hi-Soft Pascal
(Language) |
This was supplied on an MTX ROM Card |
ROM |
Hi-Soft |
|
H&L Dump
(Dump text/graphics
to printer) |
|
.mtx |
Membrain Software |
Stephen Varley |
Home Accounts
(Originally
called Memocheque)
User Manual
- Courtesy of
Diarmid Gibson |
|
.mtx |
Syntax Soft |
J.R. Major |
Memosketch
(Screen Drawing tool)
User Manual
- Courtesy of
Diarmid Gibson
(This
page may have been an addendum to the manual) |
|
.mtx |
Syntax Soft
|
|
NB |
|
|
Memotext (Word Processor -
tape) |
( missing ) - Do you have a copy? |
|
Syntax Soft |
|
MTX Datafile
(Simple Database)
Archive also contains a demo datafile which stores
instructions/help for the program |
|
.mtx |
Adoptview Software |
|
MTX F.I
G. Forth
(Language)
|
|
.mtx |
Syntax Soft |
Keith Jones |
MTX Fontastic
(Epson
Compatible Printer Utility)
Create & print new fonts
Courtesy of Matthew Clark |
|
.bas |
Cognition Software |
Paul Trainer |
Music Pad
(Music creation/editing)
Controls:
Cursor Keys
and <Home> to sekect
Has help
embedded in the program
|
|
.mtx |
Continental |
M F Johnson |
Paintbox (Graphics Program) |
|
|
Syntax Soft |
|
PaintBox
(Graphics
Drawing Program)
Controls -
Lots of keys! including
change colours |
y = paper & ink |
b = border |
1 to 9 = shading |
n = zoom out |
v = hide status display |
m = zoom in |
x = swap status pos. |
q = clear |
<space> = set skip |
|
|
|
.mtx |
Scisoft
|
|
NB |
|
PMG ? |
Payroll From the MTX Accounting
Package
Instructions (PDF) |
|
|
Memotech |
Frank Farrant |
Purchase Ledger
From the MTX Accounting
Package
Tape based
program for business
- Purchasing
At the "Entry Code" prompt, type :-
"LOGIN PURCHL". |
|
.mtx |
Continental |
Frank Farrant |
Sales Ledger From
the MTX Accounting Package |
( missing ) - Do you have a copy? |
|
Continental |
|
SDX Utilities
Save and Load VRAM
Disc to Disc Backup
Recover Erased Files
Hex to ASCII Dump
Join BASIC Programs
Z80 Disassembler |
|
|
Syntax Soft |
|
Genpat Speech Synthsizer
This requires a real MTX to run and will not run
under MEMU.
|
|
.mtx |
Syntax Soft |
|
Speculator Used in conjunction with the hardware
add-on that plugged into the expansion port, this
permitted 20 ZX Spectrum games to be run on an MTX512.
(With Tony's help, Andy has now included Speculator
support in his MTX emulator,
MEMU) |
|
.mtx |
Memotech (Download
removed at the author's request) (The
file is available in the
MEMU distribution package) |
Tony Brewer |
Spooler (Dumps to printer in background) |
|
|
Membrain Software |
Stephen Varley |
Supa Coder
(Basic to Machine code)
User Manual - Courtesy of
Jim Wills |
|
.mtx |
Syntax Soft |
J Hodgson |
Tape Reader and Merge Program
User Manual - Courtesy of
Matthew Clark
|
|
.bas |
The Software Source |
J Hodgson |
Tape to Disk Transfer |
|
|
Syntax Soft |
|
Texted
Simple tape
based Text Editor
|
|
.mtx |
Starlite Software
(Submitted to The Memotech
Owner's Club magazine)
|
|
NB |
|
Liam Redmond |
The Designer
(Graphics
Design Program)
User Manual
- Courtesy of
Diarmid Gibson |
|
.mtx |
Halton Graphics The archive file includes
the PDF manual
|
|
NB |
|
|
Utilities-1
A collection
of utilities :
40 Column Text with Graphics
Hex to Binary Convertor
Data Save / Load / Verify
Renumber
Instructions - as shown |
|
.mtx |
Memotech |
|
Utility |
|
|
Tricom Software
/
Syntax Soft |
|
User Basic Toolkit
Adds over 20 Additional commands to MTX BASIC for tape
or SDX disk systems .
User Manual - Courtesy of
Jim Wills |
|
.mtx |
Syntax Soft |
Eric Roy |
User Extend (Extra User commands) |
|
|
Membrain Software |
|
Education Software |
Angle Estimator
(Education -
simple test - estimate the angle between the lines) |
|
.bas |
Scisoft
|
|
NB |
|
|
Assembly Language Course |
( missing ) - Do you have a copy? |
|
? |
Robert Broome |
Cesil
Cesil Interpreter
(Education -
a simple teaching programming language) |
|
.bas |
Syntax Soft
|
|
NB |
|
|
Chromatography
(Education,
chromatography simulation)
Controls:
Keyboard
|
|
.mtx
.bas |
Scisoft
|
|
NB |
|
|
Electrical Programs |
( missing ) - Do you have a copy? |
|
Scisoft |
|
Electronics
(Education -
Simple Electronics) |
|
.mtx |
Unpublished
|
|
NB |
|
G Wills |
First Letters
(Match the
letter to the picture) |
|
.mtx
.com |
Memotech
|
|
NB |
|
David Netherwood
& Helen Reidy |
Fractions
(Education -
simple test - estimate the fractions)
|
|
.bas |
Scisoft
|
|
NB |
|
|
Glass Designer
(A very basic
CAD type program)
|
|
.mtx
.bas |
Scisoft
|
|
NB |
|
|
Heli-Maths |
( missing ) - Do you have a copy? |
|
Kerian Software / Sentient Distribution
|
|
Life
The
Game of
Life
(Education -
cellular regeneration animation) |
|
.bas |
Scisoft
|
|
NB |
|
|
Maths-1
(Education,
'O' level revision) |
|
.mtx |
Continental
|
|
NB |
|
David J
Fazackerly |
MTX Assembly Language Course
(Education,
learn Z80 assembly language on your MTX)
|
|
.mtx |
GRAYsoft /
Syntax Soft
|
John Grayson |
MTX Machine Code for Beginners
(Education,
learn Z80 assembly language on your MTX)
Requires an MTX512 or MEMU to be in MTX500 mode
|
|
.mtx |
? |
? |
Number Line (Education,
simple maths game based on a number line) |
|
.bas |
Scisoft
|
|
NB |
|
|
Network An introduction
to the Memotech Node Ring Network |
|
.bas |
Scisoft
|
|
NB |
|
|
Pendulum A simulation of
a pendulum, used to display kinetic and potential
energy. |
|
.bas |
Scisoft |
|
Percentages
(Education -
simple test - estimate the percentage filled in inside
the square)
|
|
.mtx
.bas |
Scisoft |
|
Physics-1
(Education,
'O' level revision) |
|
.mtx |
Continental
|
|
NB |
|
David J
Fazackerly |
Refraction
(Education,
light simulation)
Seems to
crash frequently |
|
.mtx
.bas |
Scisoft
|
|
NB |
|
|
Spelli-Copter |
( missing ) - Do you have a copy? |
|
Kerian Software / Sentient Distribution |
|
Symmetry
Draw/view symmetrical shapes/lines |
|
.bas |
Scisoft
|
|
NB |
|
|
Wood
Simulates the spread of tree diseases such as Dutch Elm
Disease in woodland. |
|
.bas |
Scisoft |
|
Word & Picture
Matching
Match the
letter to the picture) |
|
.mtx |
Memotech
|
|
NB |
|
David Netherwood
& Helen Reidy |
Games |
3D Tachyon Fighter
(Arcade/Space)
(Like Buck
Rogers Planet of Zoom)
Controls:
Cursor Keys
and <Home> to fire
|
|
.mtx
.run
.com |
Continental
|
|
NB |
|
Andy Key |
Adventure Quest
(Text Adventure)
Part 2 of the
Middle-Earth Trilogy
|
|
.mtx |
Level 9 Computing
|
|
NB |
Get some help
here |
Pete, Mike and Nick Austin |
Agrovator
(Pacman
clone)
Controls:
Cursor Keys
and <Home> to fire
* Originally, this
program did not run on an MTX500, courtesy of Martin
Allcorn, the .run
file can be used with an MTX500 |
|
.mtx
[a1]
.bas
.run* |
Syntax Soft
|
|
NB |
.mtx and [a2].mtx
must
be started
by entering "GOTO 10",
not "RUN" |
Paul Johnson A.N. Other |
Alice in Wonderland
(Text Adventure) |
|
.mtx
[a2]
.run |
Continental
|
|
NB |
|
Ed Hollingshead |
Angle Ball
(Hexagonal Pool)
Keys: q=up,
a=down, o=left, p=right
<Ret>="Fire"
(can be redefined)
Select aiming
point (crosshair), "fire"
Select spin
required, "fire"
Select power
required, "fire" to shoot
Game also has
a frame designer mode. |
|
.com |
Mastertronic
|
|
NB |
|
Ian Heath |
Arcazion
(Space
Invaders clone, more like
Galaxian
though)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx
[a1]
.run |
Syntax Soft
|
|
NB |
|
Chris Sawyer |
Astromilon
(Space
Invaders clone)
Controls:
Left Hand
Joystick, or Keys :-
<Space> =
fire
t = thrust
z = left
c = right |
|
.mtx
[a1]
.run |
Continental
|
|
NB |
|
Andy Southgate |
Astro Pac
(Spectrum
Jet-pack
clone)
Controls:
Joystick, or
Keys :- Cursor Keys
and <Home> to fire |
|
.mtx[a1]
.run
.com |
Continental
|
|
NB |
|
Andy Key |
Attack of the Killer Tomatoes (Clone of
Spectrum game)
Controls: See
. . .
Instructions courtesy
of
Jim Wills |
|
.mtx |
Syntax Soft
|
|
NB |
|
Unknown |
Backgammon
(Board game)
Controls:
Use the keyboard
to enter the point to move a piece from and the number of points,
e.g. "F2"
<Ret> moves a counter two spaces from point "f" to
point
"d"
Read the rules of the game
here |
|
.mtx
[a1]
.bas |
Continental
|
|
NB |
|
Chris Whittington |
Blitz
(Space
Invaders type)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx |
Tricom Software
|
|
NB |
|
R. D. Longshaw |
Blobbo
(Pacman
clone)
Controls:
Cursor Keys |
|
.mtx
[a1]
.bas
.run |
Continental
|
|
NB |
|
Ed Hollingshead |
Bomber & Etch a Sketch
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx[a1]
.run |
Public Domain
|
|
NB |
|
Martin Allcorn |
Boris
and the Bats
(Platform game : a pretty hard one!)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx |
Tricom Software
|
|
NB |
|
Unknown |
Bouncing Bill (Platform
game : another hard one!)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx
.bas |
Syntax Soft
|
|
NB |
|
Brian Rogers |
A
Business Game
Seems to be an early
Sim-City
lookalike.
Controls:
Cursor Keys
to navigate the grid and choose a location for an asset,
other keys as shown in the program. |
|
.bas |
Scisoft
|
|
NB |
|
|
Caves of Orb
(Text Adventure)
In MEMU, use "-mon-win" instead of "-vid-win" to use the
80 column screen
(This is a CP/M text adventure and is formatted for an
80 column screen - the picture here has been cropped to
fit this page.) |
|
.com |
Syntax Soft |
Andy Key |
Caves of Orb
(Adventure
game with some graphics)
This is the MTX Tape
version - the adventure is also available in
text only mode for CP/M |
|
.mtx |
Syntax Soft
|
Andy Key |
Cee5
(Maze type)
Controls:
Cursor Keys
I think the
game was originally
called "Drive the
C5",
but Uncle Clive wouldn't have approved :-)
More
game information from Jim Wills' (Megastar Software)
site. |
|
.mtx |
Megastar Games |
Stephen Trinder |
Chamberoids
(Maze type)
Controls:
Cursor Keys
and <Home> to fire More
game information from Jim Wills' (Megastar Software)
site. |
|
.mtx
[a1]
.bas |
Megastar Games
|
|
NB |
|
Chris Sawyer |
Charmkatz (Centipede
clone) |
( missing ) - Do you have a copy? |
|
Solway Software |
|
Chess
(Board game)
Controls:
Enter moves
in the form "c1d2" to move the piece from square "c1" to
square "d2" |
|
.mtx
[a1]
.bas
.run |
Continental |
Chris Whittington |
Cobra
(Centipede
clone)
Controls:
Cursor Keys |
|
.mtx |
Xaviersine
|
|
NB |
|
Unknown |
Colossal Adventure
(Text Adventure)
Part 1 of the
Middle-Earth Trilogy
|
|
.mtx |
Level 9 Computing
Get some help
here |
Pete, Mike and Nick Austin |
Combat
(Breakout
style - with aliens)
Controls:
Cursor Keys
and <Home> to fire
(Requires
MEMU Version 2013-07-14 or later to work properly) |
|
.mtx |
Syntax Soft
(o) /
Pansoft (x)
|
|
NB |
|
Unknown |
Contract Bridge II
(Card game)
Controls:
Keyboard |
|
.mtx
[a1] |
Continental
|
|
NB |
|
C Burkinshaw |
Cosmic Raiders
(Space
Invaders type)
Controls:
Joystick, or Keys :-
q = left
e = right
o =
fire
Labelled as "Continental
Raiders" on the tape cover. |
|
.mtx |
Continental
|
|
NB |
|
P. J. Green |
Cribbage (Board game) |
( missing ) - Do you have a copy? |
|
|
|
Crystal
(Maze type)
|
|
.mtx |
Megastar Games
|
|
NB |
|
R Kaivola |
Dennis and the Chicken
(Platform
game)
Controls:
Left hand
joystick or keys:
z = left |
c = right |
b = up |
m = down |
|
|
.mtx |
Syntax Soft
(o)
|
|
NB |
|
Anthony A Ward |
Dennis at the Circus
(Platform
game)
Controls:
Cursor Keys
and <Home> to jump
Insanely fast! - Paul is still looking at it. |
|
.mtx |
Syntax Soft
(o)
|
|
NB |
|
Anthony A Ward |
Dennis Goes Bananas
(Platform
game)
Controls:
Left hand
joystick or keys:
z = left |
c = right |
b = up |
m = down |
|
|
.mtx |
Syntax Soft
(o) /
Pansoft (x)
|
|
NB |
|
Anthony A Ward |
Doodelbug Destroyers
(Arcade/Space)
Controls:
Right Hand Joystick, or
Keys :- Cursor Keys
and <Home> to fire
I always seem to die with 4 Lives left, I don't know if
this is a bug. |
|
.mtx |
Syntax Soft /
Scandavisions (Norway) |
Craig Dunn |
Downstream Danger
(Follow up to "Son of Pete")
Controls:
Cursor Keys More
game information from Jim Wills' (Megastar Software)
site. |
|
.mtx |
Megastar Games |
A Butterfield |
Dr Frankie
(Platform
game)
Controls:
Keyboard,
Joystick or Cursor Keys
Keyboard
(keys can be redefined)
<Shift> L = left |
Z = right |
<Shift> R> = jump |
F4 = Hold |
F8 = Resume |
F1 = Sound On |
F2 = Sound Off |
|
|
.mtx |
Syntax Soft |
Paul M. Grant |
Dragon's Ring
(Arcade/Sword
Fighting Adventure)
Controls:
Cursor Keys
and <Home> to fire
Only runs on an MTX500, in MEMU, use the "-mem-mtx500"
option.
On a real
MTX512, use PANEL to set (FA7A) to 0, then NEW, before
loading. |
|
.mtx |
Unknown |
Unknown |
Draughts
(Board game)
Controls:
Keyboard
All files load in MEMU, but only the ".run" file seems
to display the white squares properly. |
|
.mtx
[a1]
.bas
.run
.com |
Continental |
Chris Whittington |
Duckybod
(Platform game)
Keyboard :- <brk>
to start game
z = left |
x = right |
# = up |
/ = down |
<return> = jump |
|
Only runs on an MTX500, in MEMU, use the "-mem-mtx500"
option.
On a real
MTX512, use PANEL to set (FA7A) to 0, then NEW, before
loading. |
|
.mtx |
Unknown |
Unknown |
Dungeon Adventure
(Text Adventure)
Part 3 of the
Middle-Earth Trilogy |
|
.mtx |
Level 9 Computing
Get some help
here |
Pete, Mike and Nick Austin |
Emerald Isle
(Text Adventure)
Memotech Instructions,
Adventure Map
and colour posters
1 and
2, courtesy
of
Andy Key |
|
.mtx |
Level 9 Computing
Get some help
here |
Shaun D. Abbott and Pete Austin |
Escape from Zarcos
(Manic
Miner clone)
Controls:
Cursor Keys
and <Home> to jump More
game information
from Jim Wills' (Megastar Software) site, including a
link to a map of the game. |
|
.mtx
[a1]
.bas |
Megastar Games |
Chris Sawyer |
Fathoms Deep
(Maze type)
Controls:
Cursor Keys
to move,
<Home> to pause and <space> to resume More
game information from Jim Wills' (Megastar Software)
site. |
|
.mtx |
Megastar Games |
S. Trinder,
L. Giles |
Felix in the Factory
(Felix in the Factory
Platform game)
Controls :
z = left |
x = right |
: = up |
/ = down |
<space> = jump |
|
|
.mtx |
Micro Power
|
|
NB |
|
John Chaytor |
Firehouse Freddie
(Platform game)
Controls:
Cursor Keys
and <Home> to jump |
|
.mtx
.bas |
DGC / Oxford Data
|
|
NB |
|
Unknown |
Flummox
(Sort of a
vertical Space Invaders)
Controls:
Cursor Keys
and <Home> to jump |
|
.mtx
.bas |
Syntax Soft |
Paul Johnson |
Football Manager
Football Manager (Strategy)
Controls:
Keyboard
|
|
.mtx |
Syntax Soft /
Addictive Games
|
|
NB |
|
Kevin Toms |
Formula 1 Simulator
(F1 Racing) |
|
.mtx
.bas |
Syntax Soft
Converted from the
Mastertronic
MSX game. |
Unknown |
Fruit Machine
Controls:
Keyboard
Nudge Reel Up |
1, 2, 3, 4 |
Hold/Nudge Reel Down |
!,
", £, $ |
Spin/Gamble |
<Space> |
Collect |
<LF>, Dn |
|
|
.mtx |
GraySoft |
Marc Teale |
Gauntlet (Arcade) |
( missing ) - Do you have a copy? |
|
Continental |
|
Ghostly Castle
(Text Adventure) |
|
.mtx |
Syntax Soft
(o) |
Unknown |
Goldmine
(Maze type)
Controls:
Cursor Keys
and <Home> to pick up or drop the sacks of gold |
|
.mtx |
Continental |
Ed Hollingshead |
Hawk
Wars
(Like
Galaxians -it's pretty fast, in fact, impossible for
me to play!)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx
[a1]
.bas
.run |
Syntax Soft |
Chris Bayne |
Highway Encounter
(Spectrum
Highway Encounter clone)
Controls:
Joystick, or Keys :-
i =
fast |
o =
left |
q =
slow |
p
=right |
<home> = fire |
h =
hold |
a + g
= abort game |
|
|
.mtx |
Vortex Software
Syntax Soft conversion |
C. Panayi |
Hunchy
(Spectrum
Hunchback clone)
Controls:
Cursor Keys
and <Home> to jump
Use the
version patched by Andy Key, rather than the original
tape file copy. |
|
.mtx |
Syntax Soft |
P. Wood |
Iceberg
(Like
Asteroids on water)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx |
Syntax Soft |
Brian Rogers |
Icicle Works
(Like
Boulder Dash with snowballs)
Controls:
Right Hand Joystick, or
Keys :- Cursor
Keys and <Home> to push
Runs under
MEMU's emulation of CP/M using the these options :-
-iobyte 0x80 -addr 0x9c29 -mem TLOAD.COM -addr
0x0100 -mem TV.COM -vid-win -snd-portaudio |
|
.com |
Statesoft
|
|
NB |
|
Unknown |
Intercept 7 (Similar game play to 3D Tachyon Fighter)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx |
Syntax Soft |
Chris Bayne |
Jet
Bikes
(Similar to
the
Tron Light Cycle game)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx |
N Johnson and MLI
|
|
NB |
Source code, possibly an unfinished development version? |
N Johnson |
Jet
Set Willy
(Spectrum
Jet
Set Willy clone)
Controls:
Cursor Keys
and <Home> to jump
The standard
game takes an age to load, but plays a nice tune while
doing so - use the Quick Load version, patched by
Andy Key, to get into the game more quickly. |
|
.mtx |
Software Projects
|
|
NB |
|
Matthew Smith, Mark Lawrence |
Johnny Rebel
(Union vs.
Confederates War game)
Controls:
Keyboard |
|
.mtx
[a1]
.bas |
M C Lothlorien |
Mike Cohen, Roger Lees and Geoff Street |
Journey Into Danger
(Text
Adventure)
A previously
undiscovered game, converted by Paul Daniels, from a
tape provided by Jim Wills. Written in BASIC - a user
group "type-in" perhaps? |
|
.mtx |
Unknown |
Alan Dobson |
Jumping Jack
Flash
(Platform game)
Controls:
Cursor Keys
and <Home> to jump |
|
.mtx |
N Johnson and MLI /
Syntax Soft |
N Johnson |
Karate King
(Amiga
Bruce Lee clone)
Controls:
Joystick, or
Keys :- Cursor
Keys and <Home> to kick More
game information from Jim Wills' (Megastar Software)
site. |
|
.mtx |
Megastar Games |
Mike & Chris Bayne |
Kilopede
(Centipede
clone)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx
[a1]
.bas
.run |
Continental |
|
Knuckles
(Maze type)
Controls:
Joystick, or
Keys :- Cursor
Keys and <Home> to fire |
|
.mtx
[a1]
.run |
Continental
|
Ed Hollingshead |
Landmines
(Avoid the
mines - written in BASIC)
Controls:
Joystick, or
Keys :-
1 =
left |
3 =
right |
5 =
up |
.
= down |
More
game information from Jim Wills' (Megastar Software)
site. |
|
.mtx |
Lightbulb Software Developments |
Jim Wills |
Les
Flics
(Platform game)
Avoid the Paris Cops (Les Flics)
Controls:
Right Hand
Joystick, or Keys :-
Cursor Keys
to move
<Home> = pick
up objects
<Space> =
pause
|
|
.mtx |
PSS Software |
M. C. Blyth |
Life
the Universe and Everything (Text Adventure) |
|
.mtx |
Tricom Software
|
|
NB |
|
Andy Key |
Little Devils
(Maze Type)
Controls:
Right Hand Joystick, or
Keys :- Cursor Keys
to move <h> =
Hold <s>
= Restart |
|
.mtx
[a1]
.run |
Syntax Soft |
Mark Lawrence |
London Adventure (Text Adventure) |
( missing ) - Do you have a copy? |
|
|
Gordon Hurd |
Lords of Time
(Text adventure)
User Manual
- Courtesy of
Diarmid Gibson |
|
.mtx |
Level 9 Computing
Get some help
here |
Sue Gazzard |
Manic
Miner
(Manic
Miner clone)
Controls:
Cursor Keys
and <Home> to jump |
|
.mtx |
Software Projects
|
|
NB |
|
Matthew Smith |
Marbles
(Maze type)
Controls:
Haven't
worked them out yet! |
|
.mtx |
Unknown |
Unknown |
Maxima
(Space
Invaders variant)
Controls:
Right Hand
Joystick, or Keys :-
<Esc> =
Left |
1 =
Right |
<F5>
= Fire |
m =
back to menu |
|
|
.mtx
.bas |
PSS Software
|
|
NB |
|
D. Ritchie |
Miner
Dick
(Manic
Miner clone)
Controls:
Cursor Keys
and <Home> to jump
(Note: this game frequently does not load
properly - keep trying - it will work eventually.) |
|
.mtx
see
note |
Micro Power
|
|
NB |
|
Richard Aplin |
Missile Kommand
(Missile
Command clone)
Controls:
Joystick, or
Keys :- Cursor
Keys and <Home> to fire |
|
.mtx
[a1]
.run |
Syntax Soft |
Chris Sawyer |
Mission Alphatron
(Scramble
clone)
Controls:
Joystick, or
Keys :- Cursor
Keys and <Home> to fire
[The archive also contains
scram.mtx, an early development of what was
to become Mission Alphatron - MTX500] |
|
.mtx
.run
.com |
Continental |
Andy Key |
Mission Omega
(Scramble
clone)
Controls:
Joystick, or
Keys :- Cursor
Keys and <Home> to fire |
|
.mtx
[a1]
.bas
.run |
Syntax Soft |
Chris Sawyer |
Ms
Snapman
(Pacman
clone)
Controls:
Cursor Keys |
|
.mtx
.bas |
ZX-Africa |
Johan Meiring |
Munch
Mania
(Centipede
clone)
Controls:
Joystick or Cursor Keys :-
s = Start |
v = Choose Level |
i = Instructions |
k = Define Keys |
l = Number of lives |
|
|
|
.mtx |
B.C.C.
|
|
NB |
|
Jim Wills |
Murder at the Manor
(Text adventure) |
|
.run
.mtx |
Kerian Software / Sentient Distribution |
Unknown |
Nemo
(Arcade type)
Controls:
Cursor Keys
and <Home> to jump |
|
.mtx
[a1]
.com
.run |
Continental |
Andy Key |
Obliteration Zone Controls:
Joystick
preferred to change direction and accelerate, but cursor
keys and <Home> to fire can be used.
Fire - Fire a shot
M =Music On
N = Music Off |
|
.mtx |
Megastar Games |
Andy Southgate |
Obloids
(Maze type)
Controls:
Joystick, or
Keys :- Cursor Keys
and <Home> to fire
<Space> to throw |
|
.mtx
[a1]
.[a2].com
.run |
Continental |
Andy Key |
Pac Manor Rescue (A clone
of
Ghouls on the BBC)
Controls:
Cursor Keys
and <Home> to jump |
|
.mtx |
Unknown
|
|
NB |
|
Unknown |
Phaid
(Space
Invaders variant)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx
[a1]
.[a2]
.run |
Continental |
Keith Hook |
Poker (Card game) |
( missing ) - Do you have a copy? |
|
Continental |
|
Pontoon
(Card game)
Controls:
Cursor Keys
and <Home> to jump |
|
.mtx |
MOC Submission? |
Mike Major |
Pontoon and Blackjack
(The classic
card games) |
|
.mtx |
Continental |
Unknown |
Pot Hole Pete
(Manic
Miner clone)
Controls:
Cursor Keys
and <Home> to jump |
|
.mtx |
Continental |
A. Butterfield,
Jim Wills |
Qogo
(Q*bert
clone)
Controls: Cursor Keys
You have to
move diagonally, so you need to press two keys together
to move, e.g., left arrow and up arrow to move North
West |
|
.mtx
[a1]
.bas |
Continental /
Oxford Data |
Chris Sawyer |
Qogo (Son of . . )
Controls: Cursor Keys
A very odd one this, unbranded, looks like a
development version of Qogo that ultimately became Qogo2 |
|
.bas |
Unknown |
Chris Sawyer |
Qogo
2
(Follow up to
Qogo!)
Controls: Cursor Keys
You have to
move diagonally, so you need to press two keys together
to move, e.g., left arrow and up arrow to move North
West |
|
.mtx
.bas |
Megastar Games |
Chris Sawyer |
Quantum
(A weird
Breakout type game)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx |
Syntax Soft |
Jim Thoms |
Quasar
(Jeff
Minter Matrix clone)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx |
(Never released) |
Andy Key |
Quasimodo's Bells
(Similar to
Soldier Sam, and even more like
Hunchy!)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx |
Starlite Software
(Submitted to The Memotech
Owner's Club magazine) |
Liam Redmond |
Quazzia
(Scramble
clone)
Controls:
Press <F8> to
define keys |
|
.mtx
.bas |
Megastar Games |
Chris Sawyer |
Quest One - The Murder (Text Adventure) |
|
.mtx |
Megastar Games |
Unknown |
Red Moon
Part 2 of the
Time and Magik Trilogy
|
An MTX version was advertised by Level
9, but I think that plans for conversion were cancelled
due to poor sales of other L9 titles. |
|
Level 9 Computing
Get some help
here |
David Williamson, Simon Aspinall
and Pete Austin |
Return to Eden
(Text Adventure)
Part 2 of the
Silicon Dreams Trilogy
Advert
from PCG Issue 15, 01/85
User Manual
- Courtesy of
Diarmid Gibson
Instructions for MTX tape loading |
|
.mtx |
Level 9 Computing
Get some help
here |
Nick Austin and Chris Queen |
Reveal
(3D Isometric
maze game)
Controls :
F1 = Vol. Up |
F5 = Vol. Down |
F2 = Left Stick |
F6 = Right Stick |
F3 = Quit current life |
F4 = Quit Game |
F8 = Freeze / Start |
|
|
.com
.run
.mtx |
Memotech Owner's Club
|
|
NB |
|
Andy Key |
Revenge of the Chamberoids
(3D Isometric
maze game)
Follow up to
Chamberoids
Controls :
Numeric
Keypad
Use keys 1,
3, 7 & 9 to move |
|
.mtx |
Megastar Games |
Chris Sawyer |
Reversi
(Othello
style Board game)
Controls :
c = Alter Colour Scheme |
Ii= Instructions |
q = Quit Game |
h = Hint |
|
|
.mtx
[a1]
.run |
Continental |
David J
Fazackerly |
Rolla
Bearing
(Marble
Madness clone)
Controls :
F1 = Play |
F2 = Display High Scores |
F3 = To Demo the Above Phase |
F4 = Turn Music On/Off |
F5 = Pause the Game |
F6 = Abort the Game or High Score |
F7/F8 = Alter Bank Phase |
|
|
.mtx
.mtx
[a1]
.bas |
Megastar Games |
A. Butterfield |
Ruthless B.
(Space
trading game in BASIC)
The zip file
contains the game itself and the instructions, along
with their respective loader files. |
|
.mtx |
Syntax Soft /
Lifesoft |
Tim Brewer |
Salty Sam
(Platform game)
Controls:
Right Hand
Joystick, or Cursor Keys |
|
.mtx |
Syntax Soft |
Dave Mansell |
Sepulcri Scelerati
(3D Isometric
maze game)
Controls:
Numeric Keypad
|
|
7 = North West |
9 = North East |
<Home> = Jump |
1 = South West |
3 = South East |
F8 = Redefine Keys |
|
|
.mtx |
Megastar Games |
Chris Sawyer |
Slither
(Centipede
clone)
Controls: Cursor Keys
|
|
.mtx |
Plasmasoft
|
|
NB |
|
K Saelensminde
&
Matt Grossmith |
Sloopy's Christmas
(Converted
from
TI99/4a)
3 BASIC games
in 1 :-
A clone of
Lunar Lander, Frogger and Meteor Storm with houses and
trees.
Controls: Keys
- as listed in the games
Overview of the Ti
Version |
|
.mtx |
Syntax Soft / Pansoft
Gamesware
|
G. Sawyer (TI)
BP Coates (MTX) |
SMG
(Scrolling Maze Game)
Controls:
Cursor Keys
and <Home> for actions
F1 = Vol. Up |
F5 = Vol. Down |
F2 = Left Stick |
F6 = Right Stick |
F3 = Quit current life |
F4 = Quit Game |
F8 = Freeze / Start |
(This version
has 3 levels - MTX500) |
|
.mtx
.com
.run |
Megastar Games |
Andy Key |
SMG II
(Scrolling Maze Game)
Controls:
Cursor Keys
and <Home> for actions
F1 = Vol. Up |
F5 = Vol. Down |
F2 = Left Stick |
F6 = Right Stick |
F3 = Quit current life |
F4 = Quit Game |
F8 = Freeze / Start |
(This version
has 6 levels - MTX512) |
|
.mtx
.com |
Megastar Games, or,
possibly, the Memotech
Owner's Club (MOC) ? |
Andy Key |
Snaki
(Centipede
clone)
Controls: Cursor Keys
|
|
|
WoodenSoft
|
|
MR |
|
Paul Wood |
Snappo
(Pacman
clone)
Controls:
Right Hand
Joystick, or Cursor Keys |
|
.mtx
[a1]
[a2]
.bas |
Continental /
Oxford Data |
DGC |
Snowball
(Text Adventure)
Part 1 of
the
Silicon Dreams Trilogy
|
|
.mtx |
Level 9 Computing
Get some help
here |
Pete, Mike and Nick Austin |
Soldier Sam
(Platform game)
Controls:
Right Hand
Joystick, or Cursor Keys |
|
.mtx |
Liam Redmond Software (Submitted to
The Memotech Owner's Club
magazine) |
Liam Redmond |
Son
of Pete
(Follow up to Pothole Pete)
Controls:
Cursor Keys
or Joysticks
F1 = Restore Falling |
F2 = Abort Game |
F3 = Hold |
|
|
.mtx
.bas |
Megastar Games |
A. Butterfield,
Jim Wills |
Soul of a Robot
(Spectrum
Soul of a Robot Clone)
Controls:
Cursor Keys
or Joystick
o = Left |
p = Right |
q = Jump |
<space> = Fire |
w = Change Leap Strength |
a = Pick Up Object |
e = Press Repeatedly to Fly |
|
|
.mtx |
Orion Software
|
|
NB |
Some help for the Spectrum version can be found
here |
Unknown |
Star Command
(Arcade/Space)
Controls:
Lots of
different key functions, they are described on the
opening screens |
|
.mtx
[a1]
[a2]
.com
.run |
Continental |
Andy Key |
Super Bike
(Motorcycle
game)
Controls :
Cursor Keys
Nice loading
screen, pretty basic game
|
|
.mtx |
Syntax Soft |
Jim Thoms |
Super Minefield
(Minesweeper clone)
Controls :
Cursor Keys
|
|
.mtx
[a1]
.bas |
Continental |
Ed Hollingshead |
Surface Scanner
(Defender
clone)
Controls :
Volume |
F1 = Up |
F5 = Down |
F2 = Right |
F6 = Left |
F4 = Freeze/cont |
F8 = Get killed |
<Home> = Fire |
|
|
.mtx
[a1]
[a2]
.com
.run |
Megastar Games |
Andy Key |
Tapeworm
(Centipede
clone)
Controls: Cursor Keys
|
|
.mtx
.bas |
Continental |
Keith Clatworthy |
Target Zone
(Defender
clone)
Controls :
Keyboard
Use <F8> to
Define Keys |
|
.mtx
.bas |
Syntax Soft |
Chris Sawyer |
The Key to Time
(Text adventure,
based on
Dr Who) |
|
.mtx |
Kerian Software /
Sentient Distribution |
P.J.R.Harkin and J.Mullins |
The Man from Granny
(Text
Adventure, Licensed to Kill?)
(Seems to take an age to load, but it does get there
eventually) |
|
.mtx |
Vectis Software /
Syntax Soft |
Ken Tindell, Philip Clark |
The St. Petersburg Ikon
(Text Adventure) |
|
.mtx |
R.D. Foord Software |
|
The Wall
(Breakout
clone)
Controls:
Cursor Keys
and <Home> to "Panic" |
|
.mtx
[a1]
.bas |
Syntax Soft |
Fredrik Lundkvist |
The Worm in Paradise (Text adventure) Part 3 of the
Silicon Dreams Trilogy
|
Due to the poor sales of Level 9 MTX
software, the final part of the trilogy was not released
on MTX. |
|
Level 9 Computing
Get some help
here |
Pete, Mike and Nick Austin |
The Zoo
(Text Adventure) |
|
.mtx
.bas |
Continental |
Brian Rogers, Stephen Bull |
Theseus and the Labyrinth
(3D Maze)
Controls :
(M)ove around
each maze
(L)ook in all
directions
(G)et ammo
when indicated
(S)tun
Centaur
(T)ape
Commands (Load/Save)
|
|
.mtx |
Tricom Software |
Francis Wallinger |
Time
Bandits
(Defender
clone)
Controls:
Joystick, or
Keys :- Cursor Keys
and <Home> to fire |
|
.mtx
[a1]
.bas |
Syntax Soft /
PSS |
Mark O'Hare |
Time
Bomb
(A bit like
Pacman
with no baddies)
Controls :
Joystick, or Keys |
|
.mtx |
Unknown |
Unknown |
TNT Tim (Clone of the
arcade game
Check
Man)
Cursor Keys
and <Home> to fire
Requires an MTX500 or MEMU in MTX500 mode |
|
.mtx |
Unknown
|
|
NB |
|
P. Wood |
Toado
(Frogger
clone)
Controls: Cursor Keys
|
|
.mtx
.run |
Continental |
Ed Hollingshead |
Towers of Hanoi
Controls: Keys, 1, 2 &3
(The Game was completed, but never made it to market
before Continental folded) |
|
.mtx |
Continental
|
Keith Clatworthy |
Tournament
Snooker
Controls :
keyboard
The User
Manual is available, courtesy of Diarmid Gibson
|
|
.mtx |
Magnificent 7 Software |
Godwin Graham |
Turbo
(Car Racing
- a poor man's
Pole Position)
Controls :
Cursor Keys |
|
.mtx
[a1]
.com
.run |
Continental
|
|
NB |
|
Andy Key |
Tumbledown Town (Text Adventure) |
( missing ) - Do you have a copy? |
|
? |
|
Vernon and the Vampires
(Platform
game)
Controls:
Cursor Keys
and <Home> to fire |
|
.mtx |
Syntax Soft |
Unknown |
Vortex
Controls:
Cursor Keys
to move diagonally
|
|
4 = North West |
6 = North East |
|
1 = South West |
3 = South East |
|
|
.mtx |
|
|
NB |
|
Paul Daniels |
Demonstration
Software |
MTX
Demonstration Tape
Bundled with
the MTX computer, this tape gives a very basic
demonstration of the MTX's graphics and sound
capabilities.
It does not do the machine justice - the demo should
have been so much more. |
|
.mtx |
Memotech
|
|
NB |
|
|
MTX Extended Demo Tape
An extended version of the Demo tape above, not sure
if it was supplied with later machines?
Supplied by
Jim Wills,
converted to .mtx by Paul Daniels.
The Demo is in three parts, originally they were
three segments on one tape. |
|
.mtx |
Memotech |
|
MTX Demo Tape (2 of 3)
Part 2 of the extended Demo
|
|
.mtx |
Memotech |
|
MTX Demo Tape (3 of 3)
Part 3 of the extended Demo Note:
Parts 1 & 2 generate an error in MEMU when they finish
as they don't find the following "tape" segment - they
are in separate .mtx files as listed. |
|
.mtx |
Memotech |
|
MTX Demo (ROM) Another
MTX Demo
This one seems to have been ROM based as a reset
would restart the demo
Could have been subtitled "A stairway to computing
heaven"? |
|
.mtx
.run |
Memotech |
|
MTX
Shop Demo for SDX
Written for
Memotech by Megastar Games and ran on an SDX disk drive.
This is much
more polished demo than the tape above.
Requires SDX or MEMU -sdx, run with USER LOAD "START" |
|
(.bas) |
|
|
Prontaprint Some kind of
shop Demo for Prontaprint, from Megastar ?
Requires an MTX500 or MEMU in MTX500 mode |
|
.mtx |
Megastar Games ? |
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