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The Memotech MTX Series

     Memotech Software Downloads       

 

COPYRIGHT NOTICE - Please read.

Very few of the programs here have been formally released into the Public Domain and copyright is still held by the original authors and publishers. However, after all this time, I imagine that very few of the authors would object to people using the software or me distributing it. Even fewer of the original publishers still exist. However, if you are the holder of the copyright to any of this software and object to its being here, please let me know and I will remove it.

There are a number of titles not available on this page - if you have a copy, I'd very much appreciate you letting me have a copy.

Using the Software

Many of the best games (and other software) are distributed with Andy Key's "MEMU" emulator, see the MTX Emulation page for more details.

A number of the programs need specific options selected on the MEMU command line to  run properly - the full list of MEMU's command line options are explained on Andy's site here. If you want an easy way to run Memotech games under MEMU, check out Paul Daniels' GameBase on the MTX Emulation page. Using the Gamebase handles the required options for you, making life much easier.

Bill Brendling has also written a python script to launch MEMU - it is really useful - and is also on the MTX Emulation page

As a minimum, under Windows, MEMU should be invoked in the form :-

MEMU -tape-dir [path to .mtx files] -vid-win -vid-win-hw-palette -snd-portaudio [game.mtx]

MEMU Option Meaning
 -tape-dir  is optional if the .mtx files are in the same directory as MEMU is invoked from
-vid-win means emulate the VDP driving a 40 column screen (TV) for games etc.
-vid-win-big (or -v) means use a 40 column screen size more appropriate for a modern PC monitor
-vid-win-hw-palette means use a colour palette close to the original MTX TV output
-snd-portaudio (or -s) means use the portaudio sound driver (distributed with MEMU)

Once the MTX "Ready" prompt is displayed, most software will start after entering:  the LOAD "" command

Screen shots on this page were captured with MEMU running with the -vid-win option. This produces an emulated MTX display of a size similar to the original MTX screen resolution (256 x 192 pixels). On a PC with a reasonably sized desktop, the display is too small and MEMU command line switches can be used to expand the emulated display size, e.g., -vid-win-big will produce a display twice the size of the original. The command line option can be added multiple to times to size the display to best suit your monitor, e.g., -vid-win-big -vid-win-big etc.

Most of the software below is available in a variety of formats, including tape files (".mtx"), sound files (".wav", ".mp3) etc. Andy has a good explanation of the various file formats on his site, but in brief, the files available here are predominantly of the following types :-

Type Description
.mtx a binary copy of an MTX tape file
.run games for the SDX disk system to be run from MTX Disc BASIC
.bas games for the FDX or SDX disk systems, to be run from the associated BASIC program
.com games for the FDX or SDX disk CP/M systems to be run from CP/M

The files in the grey cells in the table are ones that I do not have a copy of - can you help?

Note: The type is shown in the File column, but all downloads have been compressed with WinZip. Click on the Zip file icon to download the file.

Some compressed files contain a couple of versions of the program having names such as "Program Name [A1].mtx" and "Program Name [A2].mtx" etc., these a different conversion attempts for the same tape file, you may have more success running one rather than the other. Files that I have successfully run with MEMU are marked such as ".mtx", this does not mean that the others do not work - just that I have not tried them. I am in two minds whether to include all versions of the tape files in the archive, or just the ones that I have verified working with MEMU - I'd be happy to hear your thoughts on the matter?

Audio Files

If you want to run these games on real Memotech hardware, many of them are also available in audio format for loading through the MTX tape input from a CD player or PC sound card output. Audio files of most of the software are available from MTXWorld, either as individual audio files or on a CD image for download. A small number of audio recordings of the software that I have owned is available on this page. You can however, make your own "tape" files from any of the .mtx files on this page - courtesy of Paul Daniels, use the Z88DK AppMake program that you can find on my Development Tools page.

CP/M Programs

The CP/M programs on this page are those programs or program versions released specifically for the Memotech CP/M systems (FDX or SDX). These systems will also run generic versions of software released for CP/M 2.2, a number of these programs are available for download from the Memotech CP/M pages.

 

Memotech Disk Systems Bundled Software

Title

Screen Shot (Click for larger size)

File

Publisher Author(s)

FDX Basic

(BASIC Language)

 

There are at least two versions of Memotech disk BASIC, helpfully, both are called FDXB.COM !

    For FDX (272 Records 34 kbytes)

    For SDX (280 Records 36 kbytes)

Only the SDX version runs in MEMU, both are included in the Zip file.

 

.zip

Memotech

 
Contact (Communications / Terminal)     Memotech  

NewWord Version 2.02

(Wordstar clone)

 

 

This is meant for use with the FDX and 80 Column Screen, use the MEMU "mon-win-big" option to see the display in a large size 80 column window.

 

.zip

Newstar / Memotech

 

SuperCalc Version 1.12

(Spreadsheet)

 

 

 

This is meant for use with the FDX and 80 Column Screen, use the MEMU "mon-win-big" option to see the display in a large size 80 column window.

 

.zip

Sorcim / Memotech

 

VDEB Visual Debugger

(FDX Panel utility)

 

This is meant for use with the FDX and 80 Column Screen, use the MEMU "mon-win-big" option to see the display in a large size 80 column window.

 

The archive also has a copy of the VDEB manual in NewWord format.

 

.com

Memotech

 
         

Business & Utility Software

Title

Screen Shot

File

Publisher Author(s)
26x26 Spreadsheet

( missing ) - Do you have a copy?

  Syntax Soft  
64 Column Text

Use 64 Column text in VS2 Mode

.mtx

Syntax Soft

 

Basic Business

    

A suite of 5 basic business tools

 

     Breakeven Analysis

     Equipment Comparison Costs

     Forecasting

     Inventory Use Projections

     Repayment Amortisation

.mtx

Memotech

 
Brunword

Tape based Word Processor

Paul Daniels has sent me a copy of the manual in Rich Text Format

.mtx

Brunning Software

Peter Brunning
Brunning Data File

( missing ) - Do you have a copy?

  Brunning Software Peter Brunning
Brunning NewOrg (Relocate .ASM) ( missing ) - Do you have a copy?   Brunning Software Peter Brunning
Brunspell (Spell Checker) ( missing ) - Do you have a copy?   Brunning Software Peter Brunning

 

(Micro) Canvas

(A small painting program)

No instructions are available, if you have a copy, can you please send me one.

Requires an MTX500 or MEMU in MTX500 mode

.mtx

Sentient Software

Laurie Sinnet
Composer ( missing ) - Do you have a copy?   Xaviersine  
EdAsm

Z80 Macro Assembler

Paul Daniels has sent me a copy of the manual as jpg images in a RAR file. I have converted it to PDF format.

Courtesy of Paul & Diarmid, the zip file now contains the EdAsm macros too

.mtx

Syntax Soft

 
EdAsm 

Z80 Macro Assembler
     - SDX Version

Courtesy of Matthew Clark

.bas

Syntax Soft  
Extended BASIC
MTX Basic Extensions

Tape Courtesy of Matthew Clark
Conversion by Paul Daniels

Paul also supplied a copy of the instructions.

.mtx

Sentient Software  

Fig Forth

(Language)

( missing ) - Do you have a copy?

 

Memotech Owner's Club

Dave Thompson
FKey Definer (Function Keys)

( missing ) - Do you have a copy?

  Membrain Software  
Graphic (Graphics & Sprite designer)     Continental  

Hi-Soft Pascal

(Language)

This was supplied on an MTX ROM Card

ROM

Hi-Soft

 

H&L Dump

(Dump text/graphics to printer)

.mtx

Membrain Software Stephen Varley

Home Accounts

(Originally called Memocheque)

 

User Manual

- Courtesy of Diarmid Gibson

.mtx

Syntax Soft

J.R. Major

 

 

Memosketch

(Screen Drawing tool)

 

User Manual

- Courtesy of Diarmid Gibson

 

 

(This page may have been an addendum to the manual)

.mtx

Syntax Soft

 
Memotext (Word Processor - tape)

( missing ) - Do you have a copy?

  Syntax Soft  

MTX Datafile

(Simple Database)

 

 

Archive also contains a demo datafile which stores instructions/help for the program

.mtx

Adoptview Software

 

MTX F.I G. Forth

(Language)

User Manual

 

- Courtesy of Diarmid Gibson

.mtx

Syntax Soft

Keith Jones

MTX Fontastic

(Epson Compatible Printer Utility)

 

 

Create & print new fonts

 

 

Courtesy of Matthew Clark

 

.bas

Cognition Software Paul Trainer

Music Pad

(Music creation/editing)

 

Controls:

Cursor Keys and <Home> to sekect

 

Has help embedded in the program

.mtx

Continental

M F Johnson
Paintbox (Graphics Program)     Syntax Soft  

PaintBox

(Graphics Drawing Program)

 

Controls - Lots of keys! including

change colours

   y = paper & ink    b = border
1 to 9 = shading  n = zoom out
v = hide status display  m = zoom in
x = swap status pos. q = clear
<space> = set skip  

.mtx

Scisoft

PMG ?
Payroll

From the MTX Accounting Package

Instructions (PDF)

    Memotech Frank Farrant

Purchase Ledger

From the MTX Accounting Package

 

Tape based program for business

- Purchasing

 

At the "Entry Code" prompt, type :-

 

      "LOGIN PURCHL".

.mtx

Continental

Frank Farrant
Sales Ledger

From the MTX Accounting Package

( missing ) - Do you have a copy?   Continental  

SDX Utilities

 

     Save and Load VRAM

     Disc to Disc Backup

     Recover Erased Files

     Hex to ASCII Dump

     Join BASIC Programs

     Z80 Disassembler

    Syntax Soft  
Genpat Speech Synthsizer

 

This requires a real MTX to run and will not run under MEMU.

 

.mtx

Syntax Soft

 
Speculator

Used in conjunction with the hardware add-on that plugged into the expansion port, this permitted 20 ZX Spectrum games to be run on an MTX512.

(With Tony's help, Andy has now included Speculator support in his MTX emulator, MEMU)

.mtx

Memotech

(Download removed at the author's request)

(The file is available in the MEMU distribution package)

Tony Brewer
Spooler (Dumps to printer in background)     Membrain Software Stephen Varley

Supa Coder

(Basic to Machine code)

 

 

 

User Manual - Courtesy of Jim Wills

.mtx

Syntax Soft

J Hodgson
Tape Reader and Merge Program


User Manual - Courtesy of Matthew Clark

.bas

The Software Source J Hodgson
Tape to Disk Transfer     Syntax Soft  

Texted

 

Simple tape based Text Editor

 

 

.mtx

 

Starlite Software

(Submitted to The Memotech Owner's Club magazine)

Liam Redmond

The Designer

(Graphics Design Program)

 

 

User Manual

- Courtesy of Diarmid Gibson

.mtx

Halton Graphics

The archive file includes the PDF manual

 

Utilities-1

 

A collection of utilities :

 

     40 Column Text with Graphics

     Hex to Binary Convertor

     Data Save / Load / Verify

     Renumber

     Instructions - as shown

.mtx

Memotech

 
Utility    

Tricom Software /

Syntax Soft

 
User Basic Toolkit

Adds over 20 Additional commands to MTX BASIC for tape or SDX disk systems .

User Manual - Courtesy of Jim Wills

.mtx

Syntax Soft

Eric Roy

User Extend (Extra User commands)     Membrain Software  

Education Software

Angle Estimator

(Education - simple test - estimate the angle between the lines)

.bas

Scisoft

 
Assembly Language Course

( missing ) - Do you have a copy?

  ? Robert Broome

Cesil

Cesil Interpreter

 

 

(Education - a simple teaching programming language)

.bas

Syntax Soft

 

Chromatography

(Education, chromatography simulation)

 

 

Controls:

Keyboard

 

 

.mtx

.bas

Scisoft

 
Electrical Programs

( missing ) - Do you have a copy?

 

Scisoft

 

Electronics

(Education - Simple Electronics)

 

.mtx

Unpublished

G Wills

First Letters

(Match the letter to the picture)

 

.mtx

.com

Memotech

David Netherwood

& Helen Reidy

Fractions

 

(Education - simple test - estimate the fractions)

 

.bas

Scisoft

 

Glass Designer

(A very basic CAD type program)

 

.mtx

.bas

Scisoft

 
Heli-Maths

( missing ) - Do you have a copy?

  Kerian Software / Sentient Distribution  

Life

The Game of Life

 

(Education - cellular regeneration animation)

 

.bas

Scisoft

 

Maths-1

(Education, 'O' level revision)

.mtx

Continental

David J Fazackerly

MTX Assembly Language Course

(Education, learn Z80 assembly language on your MTX)

.mtx

 

GRAYsoft / Syntax Soft

 

John Grayson

MTX Machine Code for Beginners

(Education, learn Z80 assembly language on your MTX)

 
 
Requires an MTX512 or MEMU to be in MTX500 mode

.mtx

?

?

Number Line

(Education, simple maths game based on a number line)

 

.bas

Scisoft

 
Network

An introduction to the Memotech Node Ring Network

.bas

Scisoft

 
Pendulum

A simulation of a pendulum, used to display kinetic and potential energy.

.bas

Scisoft

 

Percentages

(Education - simple test - estimate the percentage filled in inside the square)

 

.mtx

.bas

Scisoft

 

Physics-1

(Education, 'O' level revision)

.mtx

Continental

David J Fazackerly

Refraction

(Education, light simulation)

 

Seems to crash frequently

.mtx

.bas

Scisoft

 
Spelli-Copter

( missing ) - Do you have a copy?

  Kerian Software / Sentient Distribution  
Symmetry

Draw/view symmetrical shapes/lines

 

.bas

Scisoft

 
Wood  

Simulates the spread of tree diseases such as Dutch Elm Disease in woodland.

.bas

Scisoft

 

Word & Picture Matching

Match the letter to the picture)

.mtx

Memotech

David Netherwood

& Helen Reidy

Games

3D Tachyon Fighter

(Arcade/Space)

(Like Buck Rogers Planet of Zoom)

 

Controls:

Cursor Keys and <Home> to fire

 

 

.mtx

.run

.com

Continental

Andy Key

Adventure Quest

(Text Adventure)

 

Part 2 of the Middle-Earth Trilogy

.mtx

Level 9 Computing

Get some help here

Pete, Mike and Nick Austin

Agrovator

(Pacman clone)

 

Controls:

Cursor Keys and <Home> to fire

 

* Originally, this program did not run on an MTX500, courtesy of Martin Allcorn, the .run file can be used with an MTX500

 

.mtx

[a1]

.bas

.run*

 

Syntax Soft

 

Notes

.mtx and [a2].mtx must be started by entering "GOTO 10", not "RUN"

Paul Johnson

A.N. Other

Alice in Wonderland

(Text Adventure)

 

.mtx

[a2]

.run

Continental

Ed Hollingshead

Angle Ball

(Hexagonal Pool)

 

Keys: q=up, a=down, o=left, p=right

<Ret>="Fire" (can be redefined)

 

Select aiming point (crosshair), "fire"

Select spin required, "fire"

Select power required, "fire" to shoot

 

Game also has a frame designer mode.

 

.com

Mastertronic

Ian Heath

Arcazion

(Space Invaders clone, more like Galaxian though)

 

Controls:

Cursor Keys and <Home> to fire

 

 

.mtx

[a1]

.run

Syntax Soft

Chris Sawyer

Astromilon

(Space Invaders clone)

 

Controls:

Left Hand Joystick, or Keys :-

<Space> = fire

t = thrust

z = left

c = right

 

.mtx

[a1]

.run 

Continental

Andy Southgate

Astro Pac

(Spectrum Jet-pack clone)

 

Controls:

Joystick, or Keys :-

Cursor Keys and <Home> to fire

 

 

.mtx[a1]

.run

.com

Continental

Andy Key

Attack of the Killer Tomatoes (Clone of Spectrum game)

 

 

Controls: See . . .

 

     Instructions courtesy of Jim Wills

.mtx

Syntax Soft

Unknown

Backgammon

(Board game)

 

Controls:

Use the keyboard to enter the point to move a piece from and the number of points, e.g.

"F2" <Ret> moves a counter two spaces from point "f" to point "d"

 

Read the rules of the game here

 

.mtx

[a1]

.bas

Continental

Chris Whittington

Blitz

(Space Invaders type)

 

Controls:

Cursor Keys and <Home> to fire

 

 

.mtx

Tricom Software

R. D. Longshaw

Blobbo

(Pacman clone)

 

Controls:

Cursor Keys

 

.mtx

[a1]

.bas

.run

Continental

Ed Hollingshead

Bomber & Etch a Sketch

 

Controls:

Cursor Keys and <Home> to fire

 

 

.mtx[a1]

.run

Public Domain

Martin Allcorn
Boris and the Bats

(Platform game : a pretty hard one!)

Controls:

Cursor Keys and <Home> to fire

 

 

 

.mtx

Tricom Software

Unknown

Bouncing Bill

(Platform game : another hard one!)

Controls:

Cursor Keys and <Home> to fire

 

 

.mtx

.bas

Syntax Soft

Brian Rogers
A Business Game

Seems to be an early Sim-City lookalike.

Controls:

Cursor Keys to navigate the grid and choose a location for an asset, other keys as shown in the program.

 

.bas

Scisoft

 

Caves of Orb

(Text Adventure)

 

In MEMU, use "-mon-win" instead of "-vid-win" to use the 80 column screen

 

(This is a CP/M text adventure and is formatted for an 80 column screen - the picture here has been cropped to fit this page.)

 

.com

Syntax Soft

Andy Key

Caves of Orb

(Adventure game with some graphics)

 

 

This is the MTX Tape version - the adventure is also available in text only mode for CP/M

 

.mtx

Syntax Soft

Andy Key

Cee5

(Maze type)

 

Controls:

Cursor Keys

 

I think the game was originally called "Drive the C5", but Uncle Clive wouldn't have approved :-)

More game information from Jim Wills' (Megastar Software) site.

 

.mtx

Megastar Games

Stephen Trinder

Chamberoids

(Maze type)

 

Controls:

Cursor Keys and <Home> to fire

 

 

More game information from Jim Wills' (Megastar Software) site.

 

.mtx

[a1]

.bas 

Megastar Games

Chris Sawyer
Charmkatz (Centipede clone)

( missing ) - Do you have a copy?

  Solway Software  

Chess

(Board game)

 

Controls:

Enter moves in the form "c1d2" to move the piece from square "c1" to square "d2"

 

.mtx

[a1]

.bas

.run

Continental

Chris Whittington

Cobra

(Centipede clone)

 

Controls:

Cursor Keys

 

 

.mtx

Xaviersine

Unknown

Colossal Adventure

(Text Adventure)

 

Part 1 of the Middle-Earth Trilogy

 

.mtx

Level 9 Computing

Get some help here

Pete, Mike and Nick Austin

Combat

(Breakout style - with aliens)

 

Controls:

Cursor Keys and <Home> to fire

 

(Requires MEMU Version 2013-07-14 or later to work properly)

.mtx

Syntax Soft (o) /

Pansoft (x)

Unknown

Contract Bridge II

(Card game)

 

Controls:

Keyboard

 

.mtx

[a1]

Continental

C Burkinshaw

Cosmic Raiders

(Space Invaders type)

 

Controls:

Joystick, or Keys :-

q = left

e = right

o = fire

 

Labelled as "Continental Raiders" on the tape cover.

.mtx

Continental

P. J. Green
Cribbage (Board game)

( missing ) - Do you have a copy?

     

Crystal

(Maze type)

 

.mtx

Megastar Games

R Kaivola
Dennis and the Chicken

(Platform game)

 

Controls:

Left hand joystick or keys:

 

z = left c = right
b = up m = down

.mtx

Syntax Soft (o)

Anthony A Ward

Dennis at the Circus

(Platform game)

 

 

Controls:

Cursor Keys and <Home> to jump

 

Insanely fast! - Paul is still looking at it.

.mtx

Syntax Soft (o)

Anthony A Ward

Dennis Goes Bananas

(Platform game)

 

Controls:

Left hand joystick or keys:

 

z = left c = right
b = up m = down

.mtx

Syntax Soft (o) /

Pansoft (x)

Anthony A Ward

Doodelbug Destroyers

(Arcade/Space)

 

 

Controls:

Right Hand Joystick, or Keys :-

Cursor Keys and <Home> to fire

 

I always seem to die with 4 Lives left, I don't know if this is a bug.

.mtx

Syntax Soft / Scandavisions (Norway)

Craig Dunn

Downstream Danger

(Follow up to "Son of Pete")

 

Controls:

Cursor Keys

 

 

More game information from Jim Wills' (Megastar Software) site.

.mtx

Megastar Games

A Butterfield

Dr Frankie

(Platform game)

 

Controls:

Keyboard, Joystick or Cursor Keys

Keyboard (keys can be redefined) 

<Shift> L = left Z = right

<Shift> R> = jump

F4 = Hold F8 = Resume
F1 = Sound On F2 = Sound Off

.mtx 

Syntax Soft

Paul M. Grant

Dragon's Ring

(Arcade/Sword Fighting Adventure)

 

Controls:

Cursor Keys and <Home> to fire

 

Only runs on an MTX500, in MEMU, use the "-mem-mtx500" option.

On a real MTX512, use PANEL to set (FA7A) to 0, then NEW, before loading.

.mtx 

Unknown

Unknown

Draughts

(Board game)

 

Controls:

Keyboard

 

All files load in MEMU, but only the ".run" file seems to display the white squares properly.

 

.mtx

[a1]

.bas

.run

.com

Continental

Chris Whittington

Duckybod

(Platform game)

 

Keyboard :- <brk> to start game

z = left x = right # = up
/ = down <return> = jump  

Only runs on an MTX500, in MEMU, use the "-mem-mtx500" option.

On a real MTX512, use PANEL to set (FA7A) to 0, then NEW, before loading.

.mtx

Unknown

Unknown

Dungeon Adventure

(Text Adventure)

Part 3 of the Middle-Earth Trilogy

.mtx

Level 9 Computing

Get some help here

Pete, Mike and Nick Austin

Emerald Isle

(Text Adventure)

 

 

 

Memotech Instructions, Adventure Map and colour posters 1 and 2, courtesy of Andy Key

.mtx

Level 9 Computing

Get some help here

Shaun D. Abbott and Pete Austin

Escape from Zarcos

(Manic Miner clone)

 

Controls:

Cursor Keys and <Home> to jump

 

More game information from Jim Wills' (Megastar Software) site, including a link to a map of the game.

 

.mtx

[a1]

.bas

Megastar Games

Chris Sawyer

Fathoms Deep

(Maze type)

 

 

Controls:

Cursor Keys to move, <Home> to pause and <space> to resume

More game information from Jim Wills' (Megastar Software) site.

.mtx

Megastar Games

S. Trinder,

L. Giles

Felix in the Factory

(Felix in the Factory Platform game)

 

Controls :

z = left x = right
: = up / = down
<space> = jump

.mtx

Micro Power

John Chaytor

Firehouse Freddie

(Platform game)

 

Controls:

Cursor Keys and <Home> to jump

 

 

.mtx

.bas

DGC / Oxford Data

Unknown

Flummox

(Sort of a vertical Space Invaders)

 

Controls:

Cursor Keys and <Home> to jump

.mtx

.bas

Syntax Soft

Paul Johnson

Football Manager

Football Manager (Strategy)

 

 

Controls: Keyboard

.mtx

Syntax Soft /

Addictive Games

Kevin Toms

Formula 1 Simulator

(F1 Racing)

 

.mtx

.bas

Syntax Soft

Converted from the Mastertronic MSX game.

Unknown

Fruit Machine

 

 

Controls:

Keyboard

Nudge Reel Up 1, 2, 3, 4
Hold/Nudge Reel Down

 !, ", , $ 

Spin/Gamble <Space>
Collect <LF>, Dn

.mtx

GraySoft

Marc Teale
Gauntlet (Arcade)

( missing ) - Do you have a copy?

  Continental  
Ghostly Castle

(Text Adventure)

.mtx

Syntax Soft (o)

Unknown

Goldmine

(Maze type)

 

Controls:

Cursor Keys and <Home> to pick up or drop the sacks of gold

.mtx

Continental

Ed Hollingshead

Hawk Wars

(Like Galaxians -it's pretty fast, in fact, impossible for me to play!)

 

Controls:

Cursor Keys and <Home> to fire

 

.mtx

[a1]

.bas

.run

Syntax Soft

Chris Bayne

Highway Encounter

(Spectrum Highway Encounter clone)

 

Controls:

Joystick, or Keys :-

i = fast

o = left

q = slow

p =right

<home> = fire

h = hold

a + g = abort game

.mtx

Vortex Software

Syntax Soft conversion

C. Panayi

Hunchy

(Spectrum Hunchback clone)

 

Controls:

Cursor Keys and <Home> to jump

 

Use the version patched by Andy Key, rather than the original tape file copy.

.mtx

Syntax Soft

P. Wood

Iceberg

(Like Asteroids on water)

 

Controls:

Cursor Keys and <Home> to fire

 

.mtx

Syntax Soft

Brian Rogers

Icicle Works

(Like Boulder Dash with snowballs)

 

Controls:

Right Hand Joystick, or Keys :-

Cursor Keys and <Home> to push

 

Runs under MEMU's emulation of CP/M using the these options :-

-iobyte 0x80 -addr 0x9c29 -mem TLOAD.COM  -addr 0x0100 -mem TV.COM -vid-win -snd-portaudio

 

.com

Statesoft

Unknown

Intercept 7
(Similar game play to 3D Tachyon Fighter)

Controls:

Cursor Keys and <Home> to fire

.mtx

Syntax Soft

Chris Bayne

Jet Bikes

(Similar to the Tron Light Cycle game)

 

Controls:

Cursor Keys and <Home> to fire

 

.mtx

 

N Johnson and MLI

Source code, possibly an unfinished development version?

N Johnson

Jet Set Willy

(Spectrum Jet Set Willy clone)

 

Controls:

Cursor Keys and <Home> to jump

 

The standard game takes an age to load, but plays a nice tune while doing so - use the Quick Load version, patched by Andy Key, to get into the game more quickly.

.mtx

Software Projects

Matthew Smith, Mark Lawrence

Johnny Rebel

(Union vs. Confederates War game)

 

Controls:

Keyboard

 

.mtx

[a1]

.bas

M C Lothlorien

Mike Cohen, Roger Lees and Geoff Street

Journey Into Danger

(Text Adventure)

 

 

 

A previously undiscovered game, converted by Paul Daniels, from a tape provided by Jim Wills. Written in BASIC - a user group "type-in" perhaps?

.mtx

Unknown

Alan Dobson

Jumping Jack Flash

(Platform game)

 

Controls:

Cursor Keys and <Home> to jump

 

.mtx

N Johnson and MLI /

Syntax Soft

N Johnson

Karate King

(Amiga Bruce Lee clone)

 

Controls:

Joystick, or Keys :-

Cursor Keys and <Home> to kick

 

More game information from Jim Wills' (Megastar Software) site.

.mtx

Megastar Games

Mike & Chris Bayne

Kilopede

(Centipede clone)

 

Controls:

Cursor Keys and <Home> to fire

 

.mtx

[a1]

.bas

.run

Continental

 

Knuckles

(Maze type)

 

Controls:

Joystick, or Keys :-

Cursor Keys and <Home> to fire

 

.mtx

[a1]

.run

Continental

Ed Hollingshead

Landmines

(Avoid the mines - written in BASIC)

 

Controls:

Joystick, or Keys :-

1 = left

3 = right

5 = up

. = down

 

More game information from Jim Wills' (Megastar Software) site.

.mtx

Lightbulb Software Developments

Jim Wills

Les Flics

(Platform game)

Avoid the Paris Cops (Les Flics)

 

Controls:

Right Hand Joystick, or Keys :-

Cursor Keys to move

<Home> = pick up objects

<Space> = pause

.mtx

PSS Software

M. C. Blyth
Life the Universe and Everything

(Text Adventure)

.mtx

Tricom Software

Andy Key
Little Devils

(Maze Type)

 

Controls:

Right Hand Joystick, or Keys :-

Cursor Keys to move

<h> = Hold

<s> = Restart

 

 

.mtx

[a1]

.run

Syntax Soft

Mark Lawrence
London Adventure (Text Adventure)

( missing ) - Do you have a copy?

    Gordon Hurd

Lords of Time

(Text adventure)

 

User Manual

- Courtesy of Diarmid Gibson

.mtx

Level 9 Computing

Get some help here

Sue Gazzard

Manic Miner

(Manic Miner clone)

 

Controls:

Cursor Keys and <Home> to jump

.mtx

Software Projects

Matthew Smith

Marbles

(Maze type)

 

Controls:

Haven't worked them out yet!

.mtx

Unknown

Unknown

Maxima

(Space Invaders variant)

 

Controls:

Right Hand Joystick, or Keys :-

<Esc> = Left

1 = Right

<F5> = Fire

m = back to menu

 

.mtx

.bas

PSS Software

D. Ritchie

Miner Dick

(Manic Miner clone)

 

 

Controls:

Cursor Keys and <Home> to jump

(Note: this game frequently does not load properly - keep trying - it will work eventually.)

.mtx

see

note

Micro Power

Richard Aplin

Missile Kommand

(Missile Command clone)

 

Controls:

Joystick, or Keys :-

Cursor Keys and <Home> to fire

 

.mtx

[a1]

.run

Syntax Soft

Chris Sawyer

Mission Alphatron

(Scramble clone)

 

Controls:

Joystick, or Keys :-

Cursor Keys and <Home> to fire

 

[The archive also contains scram.mtx, an early development of what was to become Mission Alphatron - MTX500]

 

.mtx

.run

.com

Continental

Andy Key

Mission Omega

(Scramble clone)

 

Controls:

Joystick, or Keys :-

Cursor Keys and <Home> to fire

 

.mtx

[a1]

.bas

.run

Syntax Soft

Chris Sawyer

Ms Snapman

(Pacman clone)

 

Controls:

Cursor Keys

 

.mtx

.bas

ZX-Africa

Johan Meiring

Munch Mania

(Centipede clone)

 

Controls: Joystick or Cursor Keys :-

 

s = Start v = Choose Level
i = Instructions k = Define Keys
l = Number of lives  

 

.mtx

B.C.C.

Jim Wills
Murder at the Manor

(Text adventure)

 

.run

.mtx

Kerian Software / Sentient Distribution

Unknown

Nemo

(Arcade type)

 

 

Controls:

Cursor Keys and <Home> to jump

 

.mtx

[a1]

.com

.run 

Continental

Andy Key

Obliteration Zone

 

Controls:

 

Joystick preferred to change direction and accelerate, but cursor keys and <Home> to fire can be used.

 

Fire - Fire a shot

M =Music On

N = Music Off

 

.mtx

Megastar Games

Andy Southgate

Obloids

(Maze type)

 

Controls:

Joystick, or Keys :-

Cursor Keys and <Home> to fire

<Space> to throw

 

 

.mtx

[a1]

.[a2].com

.run 

Continental

Andy Key
Pac Manor Rescue

(A clone of Ghouls on the BBC)

Controls:

Cursor Keys and <Home> to jump

 

 

.mtx

Unknown

Unknown

Phaid

(Space Invaders variant)

 

Controls:

Cursor Keys and <Home> to fire

 

.mtx

[a1]

.[a2]

.run

Continental

Keith Hook
Poker (Card game)

( missing ) - Do you have a copy?

  Continental  

Pontoon

(Card game)

 

 

Controls:

Cursor Keys and <Home> to jump

 

.mtx

MOC Submission?

Mike Major

Pontoon and Blackjack

(The classic card games)

 

.mtx

Continental

Unknown

Pot Hole Pete 

(Manic Miner clone)

 

Controls:

Cursor Keys and <Home> to jump

 

.mtx

Continental

A. Butterfield, Jim Wills

Qogo

(Q*bert clone)

 

Controls: Cursor Keys

 

You have to move diagonally, so you need to press two keys together to move, e.g., left arrow and up arrow to move North West

 

.mtx

[a1]

.bas

Continental / Oxford Data

Chris Sawyer
Qogo (Son of . . )

Controls: Cursor Keys


A very odd one this, unbranded, looks like a development version of Qogo that ultimately became Qogo2

 

.bas

Unknown Chris Sawyer

Qogo 2

(Follow up to Qogo!)

 

Controls: Cursor Keys

 

You have to move diagonally, so you need to press two keys together to move, e.g., left arrow and up arrow to move North West

 

.mtx

.bas

Megastar Games

Chris Sawyer

Quantum

(A weird Breakout type game)

 

 

 

Controls:

Cursor Keys and <Home> to fire

 

.mtx

Syntax Soft

Jim Thoms

Quasar

(Jeff Minter Matrix clone)

 

 

 

Controls:

Cursor Keys and <Home> to fire

 

 

 

.mtx

(Never released)

Andy Key

Quasimodo's Bells

(Similar to Soldier Sam, and even more like Hunchy!)

 

 

Controls:

Cursor Keys and <Home> to fire

 

 

 

.mtx

Starlite Software

(Submitted to The Memotech Owner's Club magazine)

Liam Redmond

Quazzia

(Scramble clone)

 

 

 

Controls:

Press <F8> to define keys

 

 

.mtx

.bas

Megastar Games

Chris Sawyer
Quest One - The Murder

 (Text Adventure)

 

.mtx

Megastar Games

Unknown

Red Moon

Part 2 of the Time and Magik Trilogy

An MTX version was advertised by Level 9, but I think that plans for conversion were cancelled due to poor sales of other L9 titles.

  Level 9 Computing

Get some help here

David Williamson, Simon Aspinall and Pete Austin 

Return to Eden

 

(Text Adventure)

 

Part 2 of the Silicon Dreams Trilogy

Advert from PCG Issue 15, 01/85

 

User Manual

- Courtesy of Diarmid Gibson

 

Instructions for MTX tape loading

 

.mtx

Level 9 Computing

Get some help here

Nick Austin and Chris Queen

Reveal

(3D Isometric maze game)

 

Controls :

F1 = Vol. Up F5 = Vol. Down
F2 = Left Stick F6 = Right Stick
F3 = Quit current life
F4 = Quit Game
F8 = Freeze / Start

 

.com

.run

.mtx

Memotech Owner's Club

Andy Key

Revenge of the Chamberoids

(3D Isometric maze game)

Follow up to Chamberoids

 

 

Controls :

Numeric Keypad

Use keys 1, 3, 7 & 9 to move

 

.mtx 

Megastar Games

Chris Sawyer

Reversi

(Othello style Board game)

 

Controls :
c = Alter Colour Scheme
Ii= Instructions
q = Quit Game
h = Hint

 

.mtx

[a1]

.run

Continental

David J Fazackerly

Rolla Bearing

(Marble Madness clone)

Controls :

F1 = Play
F2 = Display High Scores
F3 = To Demo the Above Phase
F4 = Turn Music On/Off
F5 = Pause the Game
F6 = Abort the Game or High Score
F7/F8 = Alter Bank Phase

 

.mtx

.mtx

[a1]

.bas 

Megastar Games

A. Butterfield

Ruthless B.

(Space trading game in BASIC)

 

 

 

The zip file contains the game itself and the instructions, along with their respective loader files.

 

.mtx

Syntax Soft / Lifesoft Tim Brewer

 

Salty Sam

(Platform game)

 

 

Controls:

Right Hand Joystick, or Cursor Keys

 

 

 

 

.mtx

Syntax Soft

Dave Mansell

Sepulcri Scelerati

(3D Isometric maze game)

 

Controls: Numeric Keypad

   
7 = North West 9 = North East
<Home> = Jump
1 = South West 3 = South East
F8 = Redefine Keys

 

.mtx 

Megastar Games

Chris Sawyer

Slither 

(Centipede clone)

 

Controls: Cursor Keys

 

 

.mtx 

Plasmasoft

K Saelensminde

&

Matt Grossmith

Sloopy's Christmas

(Converted from TI99/4a)

 

3 BASIC games in 1 :-

 

A clone of Lunar Lander, Frogger and Meteor Storm with houses and trees.

 

Controls: Keys - as listed in the games

 

Overview of the Ti Version

 

.mtx

 

Syntax Soft / Pansoft

Gamesware

G. Sawyer (TI)

BP Coates (MTX)

SMG

(Scrolling Maze Game)

Controls:

Cursor Keys and <Home> for actions
F1 = Vol. Up F5 = Vol. Down
F2 = Left Stick F6 = Right Stick
F3 = Quit current life
F4 = Quit Game
F8 = Freeze / Start

(This version has 3 levels - MTX500)

 

.mtx 

.com

.run

Megastar Games

Andy Key

SMG II

(Scrolling Maze Game)

Controls:

Cursor Keys and <Home> for actions
F1 = Vol. Up F5 = Vol. Down
F2 = Left Stick F6 = Right Stick
F3 = Quit current life
F4 = Quit Game
F8 = Freeze / Start

(This version has 6 levels - MTX512)

 

.mtx 

.com

Megastar Games, or,

 possibly, the Memotech

Owner's Club (MOC) ?

Andy Key

Snappo

(Pacman clone)

 

 

Controls:

Right Hand Joystick, or Cursor Keys

 

 

.mtx

[a1]

[a2]

.bas

Continental /

Oxford Data

DGC

Snowball

(Text Adventure)

 

 

 

Part 1 of the Silicon Dreams Trilogy

 

 

 

.mtx

Level 9 Computing

Get some help here

Pete, Mike and Nick Austin

Soldier Sam

(Platform game)

 

 

Controls:

Right Hand Joystick, or Cursor Keys

 

 

 

.mtx

 

 

 Liam Redmond Software

(Submitted to The Memotech Owner's Club magazine)

Liam Redmond

Son of Pete

(Follow up to Pothole Pete)

 

Controls:

Cursor Keys or Joysticks

 

F1 = Restore Falling
F2 = Abort Game
F3 = Hold

 

 

.mtx

.bas

Megastar Games

A. Butterfield, Jim Wills

Soul of a Robot

(Spectrum Soul of a Robot Clone)

 

Controls:

Cursor Keys or Joystick

o = Left p = Right
q = Jump <space> = Fire
w = Change Leap Strength
a = Pick Up Object
e = Press Repeatedly to Fly

 

.mtx

Orion Software

 

Some help for the Spectrum version can be found here

Unknown

Star Command

(Arcade/Space)

 

 

Controls:

Lots of different key functions, they are described on the opening screens

 

.mtx

[a1]

[a2]

.com

.run

Continental

Andy Key
 

Super Bike

(Motorcycle game)

 

 

Controls : Cursor Keys

 

 

Nice loading screen, pretty basic game

 

 

.mtx

Syntax Soft

Jim Thoms

 

 

Super Minefield

(Minesweeper clone)

 

 

Controls : Cursor Keys

 

 

 

.mtx

[a1]

.bas

Continental

Ed Hollingshead

Surface Scanner

(Defender clone)

 

Controls :

Volume

F1 = Up

F5 = Down

F2 = Right

F6 = Left

F4 = Freeze/cont

F8 = Get killed

<Home> = Fire

 

.mtx

[a1]

[a2]

.com

.run

Megastar Games

Andy Key

Tapeworm 

(Centipede clone)

 

 

 

Controls: Cursor Keys

 

.mtx

.bas

Continental

Keith Clatworthy

Target Zone 

(Defender clone)

 

Controls : Keyboard

Use <F8> to Define Keys

 

.mtx

.bas

Syntax Soft

Chris Sawyer

The Key to Time

(Text adventure, based on Dr Who)

.mtx

Kerian Software /

Sentient Distribution

P.J.R.Harkin

and J.Mullins

 

 

 

The Man from Granny

(Text Adventure, Licensed to Kill?)

 

 

 

(Seems to take an age to load, but it does get there eventually)

.mtx

Vectis Software /

Syntax Soft

Ken Tindell,

Philip Clark

The St. Petersburg Ikon

(Text Adventure)

.mtx

R.D. Foord Software

 

The Wall

(Breakout clone)

 

Controls:

Cursor Keys and <Home> to "Panic"

 

.mtx

[a1]

.bas

Syntax Soft

Fredrik Lundkvist
The Worm in Paradise (Text adventure)

Part 3 of the Silicon Dreams Trilogy

Due to the poor sales of Level 9 MTX software, the final part of the trilogy was not released on MTX.

  Level 9 Computing

Get some help here

Pete, Mike and Nick Austin

The Zoo

(Text Adventure)

 

.mtx

.bas 

Continental

Brian Rogers, Stephen Bull

Theseus and the Labyrinth

(3D Maze)

 

Controls :

(M)ove around each maze

(L)ook in all directions

(G)et ammo when indicated

(S)tun Centaur

(T)ape Commands (Load/Save)

 

 

.mtx

Tricom Software

Francis Wallinger

Time Bandits 

(Defender clone)

 

Controls:

Joystick, or Keys :-

Cursor Keys and <Home> to fire

 

 

.mtx

[a1]

.bas

Syntax Soft / PSS

Mark O'Hare

Time Bomb

(A bit like Pacman with no baddies)

 

 

Controls : Joystick, or Keys

 

.mtx

Unknown

Unknown
TNT Tim

(Clone of the arcade game Check Man)

Cursor Keys and <Home> to fire

Requires an MTX500 or MEMU in MTX500 mode

 

.mtx

Unknown

P. Wood

Toado

(Frogger clone)

 

 

 

Controls: Cursor Keys

 

 

.mtx

.run

Continental

Ed Hollingshead
Towers of Hanoi

Controls: Keys, 1, 2 &3

(The Game was completed, but never made it to market before Continental folded)

 

.mtx

Continental

Keith Clatworthy

Tournament Snooker

 

Controls : keyboard

 

The User Manual is available, courtesy of Diarmid Gibson

 

 

.mtx

Magnificent 7 Software

Godwin Graham

Turbo

(Car Racing

   - a poor man's Pole Position)

 

Controls :

Cursor Keys

 

.mtx

[a1]

.com

.run

Continental

Andy Key
Tumbledown Town (Text Adventure)

( missing ) - Do you have a copy?

  ?  

Vernon and the Vampires

(Platform game)

 

 

Controls:

Cursor Keys and <Home> to fire

 

.mtx

Syntax Soft

Unknown

Vortex

 

 

Controls:

Cursor Keys to move diagonally
   
4 = North West 6 = North East
 
1 = South West 3 = South East

 

.mtx

 

Paul Daniels

Demonstration Software

MTX Demonstration Tape

 

Bundled with the MTX computer, this tape gives a very basic demonstration of the MTX's graphics and sound capabilities. 

It does not do the machine justice - the demo should have been so much more.

 

.mtx

Memotech

 
MTX Extended Demo Tape

An extended version of the Demo tape above, not sure if it was supplied with later machines?

Supplied by Jim Wills, converted to .mtx by Paul Daniels.

The Demo is in three parts, originally they were three segments on one tape.

 

.mtx

Memotech

 
MTX Demo Tape (2 of 3)

Part 2 of the extended Demo

 

.mtx

Memotech

 
MTX Demo Tape (3 of 3)

Part 3 of the extended Demo

 

Note: Parts 1 & 2 generate an error in MEMU when they finish as they don't find the following "tape" segment - they are in separate .mtx files as listed.

 

.mtx

Memotech

 
MTX Demo (ROM)

Another MTX Demo

This one seems to have been ROM based as a reset would restart the demo

Could have been subtitled "A stairway to computing heaven"?

 

.mtx

Memotech

 

MTX Shop Demo for SDX

 

Written for Memotech by Megastar Games and ran on an SDX disk drive.

 

This is much more polished demo than the tape above.

Requires SDX or MEMU -sdx, run with USER LOAD "START"

 

(.bas)

 
Prontaprint

Some kind of shop Demo for Prontaprint, from Megastar ?

Requires an MTX500 or MEMU in MTX500 mode

 

.mtx

Megastar Games ?

 

Converted from other platforms

As the table above shows, there were only around 120 games originally produced for the Memotech computer and that is where it would have ended, if it were not for Claus Baekkel (www.mtxworld.dk). Claus converted John Dondzila's Space Invasion from ColecoVision to MTX way back in 2001 before embarking on a conversion spree in 2012/2013.

 

There are a few more games in the pipeline too - well done Claus!

Title

Screen Shot

File

Converted by

Author

Comic Bakery

(Platform type)

 

Controls:

Cursor Keys and <Home> to fire

 

.mtx

.run

Claus Baekkel

(Konami)

For MSX

C-So!
(Platform type)

Controls:

Cursor Keys and <Home> to fire

 

.com

Claus Baekkel (Sega)

For SG-1000

Pacman

(The Classic)

 

Controls: Cursor Keys

 

.run

.com

Claus Baekkel

(Namco Ltd)

For MSX

O'Mac Farmer  

.run

.bas

.com

Claus Baekkel

(Mass Tael)

For MSX

Power Pac

(Namco port of the Super Pac-Man arcade game for the Sord M5)

 

 

Controls: Cursor Keys

 

.mtx

.bas

.run

.com

Claus Baekkel

 

(Namco Ltd)

For Sord M5

 

 

SASA

(Arcade game)

 

 

Controls: Cursor Keys

 

.mtx

.bas

.run

.com

Claus Baekkel

(Mass Tael)

For MSX

Space Invasion

Classic Space Invaders clone)

 

 

 

Controls:

Cursor Keys and <Home> to fire

 

.mtx

Claus Baekkel

John Dondzila

Spectron

(A very colourful Space Invaders)

 

Controls: Player 1 Player 2
  Joy. Right Joy. Left
Up arrow up y or b
Down arrow down m
Left arrow left z
Right arrow right c
Fire <home> <space>

 

.mtx

.bas

.run

.com

 

 

 

 

 

Claus Baekkel

 

The archive file includes a PDF manual

(SpectraVideo)

Telebunny

(Pacman clone with fruits & animals)

 

Controls: Joysticks & Keys

 

You really need to read the manual to get the most out of this, otherwise, your work will be fruitless - ha ha !

 

.mtx

.bas

.run

.com

Claus Baekkel

The archive file includes a PDF manual

(Mass Tael)

For MSX

         

Unfinished Games

Title

Screen Shot

File

Developer Author(s)

Kong

(Platform game)

A development version of an unfinished game from Megastar - not playable

Requires an MTX500 or MEMU in MTX500 mode

.mtx

Megastar Games ?

(unfinished)

Frank Farrant

Pacman

(Pacman development version)

 

A development version of an unfinished game from Megastar - not playable

.mtx

Megastar Games ?

(unfinished)

Unknown

         
         

BASIC Examples

A "rediscovered" snippet of code from the 1980s

.mtx

  Andy Key
A "rediscovered" snippet of code from the 1980s

.mtx

  Andy Key
         
         
         

 

 

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