; Game code only touches the music system at a limited number of places

.soundSystem
RET  
; A=6  error beep
; A=0C hyperdrive
; A=0D lost cargo

; Interrupt calls
; A=1 beep used on countdown 
; A=5 red alert ??

.MusicOff
Ret

; music pointers ?
.L7AE4

; music player ? called on "elite" animation
.L7603
RET


; called in the interrupt
.L7645
RET


End